Monday 17 August 2009

Mickey Mouse - video games, epic mickey


Without a doubt, Epic Mickey is a game that is going to polarize people. This is possible the hardest I've ever had to struggle to rate something. You can rate Epic Mickey anywhere between 3-5 stars and it never feels appropriate. It almost defies rating.



Disney Epic Mickey is a Wii exclusive developed by Junction Point Studio, headed by the legendary Warren Spector. The game was released November 30th and came in the mail for me far earlier than it should have. Disney and Junction Point intend to revitalize Mickey Mouse into a more relevant figure through video games, and reintroduce Oswald to the world. A monumental task to be sure, but in pursuit of that goal, Warren Spector has created a game unlike any other.



The game is simple and intuitive in its control. Mickey is equipped with a double jump, and spin attack, as well as the ability to use paint and thinner with his brush. It's very natural and is utilized quite well in the game itself. For two simple choices of painting and thinning, the game gets quite creative with level design, questing, exploration and boss battles.



One the biggest issue with this game is knowing how to approach it. This game will undoubtedly draw comparisons to the two Mario Galaxy games and I will say right now that those comparisons are, for the most part, going to be wrong because of the simple fact that the Mario Galaxy games are as linear as 3D platforming gets while Epic Mickey's maps are mostly nonlinear. There is nothing wrong with either approach, but it's important to know and understand the benefits and limitations of both to be able to appreciate what Epic Mickey has to offer.



The Super Mario Galaxy games used their linearity to craft obstacle courses with extremely well tuned challenges that are second to none. However the games gave up any sense of exploration or giving the world any coherency in order to do so. With Epic Mickey, it's an entirely different beast. Not only is it non linear, but it also has to resemble a functioning cartoon world. Because of this, the challenges you are expected to go through aren't and will never be as perfectly tuned as in the Galaxy games but that works fine with the game because it compensates with a sense of freedom, exploration and free roaming. Comparing the two based only on how fine tuned the platforming is would be akin to comparing Oblivion or Minecraft to Halo and saying those two are inferior because the archery in those games aren't as fun as shooting in Halo is. Epic Mickey stands with the best nonlinear 3D platformers and this is and this achievement of it is going to get lost in the Super Mario Galaxy comparisons.



While the game and its levels have a slow start for about an hour or so, the game manages to pick up pace and provide some creative, breath taking, atmospheric (A word you will see repeated many times in this review) nonlinear levels. The game's reimagining of known Disney locations provides an incredibly varied game world that is just a blast to explore for both Disney fans and nonfans alike thanks to being well executed both technical and artistically. While much of the magic will be lost on nonfans, the game's dark, colorful, creative and varied environments will still be engaging. The game is also one of the atmospheric and immersive platformers ever made. The mood and tone practically creeps off the stages and pulls you in. The game's frame rate does drop from time to time but this is a rare enough happening to keep from ruining the experience.



Speaking of engaging, Epic Mickey sports a fantastic narrative and story that runs the gamut of emotions from hilarious, to tragic, scary and very heartwarming. The game's narrative stands as one of the better video game stories and holds its own with the better Disney and Pixar films. The game gives Mickey and Oswald a startling amount of depth. And the game's many NCPs and quest givers are just a blast to talk to, just to hear what they want to say.



The game's music is simply award worthy. The score does what it needs to perfectly well, always serving to enhance to mood, the action and atmosphere of the game. It masterfully dances back and forth between ambient tracks, truly epic combat music, and strange, surreal twisted ones such as an awesome remix of "Its a Small World",



Unfortunately, the game is hit by some considerable flaws. The camera is the single biggest problem in the game. There is a good chance the camera will kill you more than anything else in the game. It can be auto focused on Mickey with the press of a button, but this option isn't always available. While there is certainly an impressive number of quests in the game, far too many of them are simple fetch quests.



Combat isn't this game's forte either. Mickey can befriend enemies with paint, or erase them with thinner. There are also animatronic enemies that require other methods to defeat. Unfortunately, all enemies feel a bit too bloated with hit points, requiring a bit too much paint or thinner to deal with them. At the same time, enemy variety is very dull. Combat could be improved by speeding it up and adding more enemies each with unique ways of taking them down. Boss battles are exempt from this, however. They are all fun, imaginative and have multiple ways of dealing with them. Unfortunately, the game could have used several more bosses to break up periods of exploration and questing.



When moving between game worlds, Mickey jumps through a projector, taking him to a 2D creation of a classic Disney short that he has to traverse to reach the next game world. While these are provide really neat recreations, the feel out of place with the rest of the game mostly because of the lack of danger or challenge in them. It simply feels as though they are padding between the game zones, rather than an integral part of the game play and pacing. I suppose they work as nice pallet cleansers between zones, but they still feel like they're missing something. That said, most all of these can be completed in less than a minute and aren't that distracting.



Overall, Epic Mickey's numerous flaws are particularly frustrating, not because they ruin the game, but because the game is so good. With better enemy variety and combat, more boss battles, improved and a better camera, and less reliance on fetch quests, Epic Mickey really could have been one of the all time greats. Instead it is simply a rock solid game for Wii owners, and a must have for Disney fans, story loving gamers and fans of platforming and exploration.



Pros:



+ A fantastic, modernized take on the nonlinear plaformers from the N64 days.

+ Solid control.

+ Looks amazing thanks to being both Technically and artistically well executed.

+ a 15+ Hour adventure with lots of replay value.

+ Unique in its addition of a fairly well done moral choice system.

+ Paint and Thinner are quite fun.

+ A treasure trove of classic Disney lore.

+ Fantastic, Pixar quality narrative and writing.



Cons

+ Camera is difficult to manage.

+ Combat could be improved.

+ The 2D segments don't quite jell with the rest of the game.

+ Over reliance on fetch quests. Disney Epic Mickey - Epic Mickey - Wii - Mickey Mouse - Video Games'


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Impact Driver


I've been using this kit heavily to finish a basement room. I did some shopping around originally to upgrade my old 9.6 V cordless. I had narrowed it down the Dewalt DC720KA, the Milwaukee 18v compact, or the BDF142 when I came upon this kit. I never used an impact driver before this, but I discovered all the pros now do their screw driving with these. I'm glad I decided to give it a try!



Impact Driver: I will never drive wood screws with a drill again! Significantly less pressure is required to keep the phillips bit in contact with the screw head. I've driven 3" wood screws all week and not a single stripped head. It can install a fastener in tight places where a drill or hammer/nail just can't go. Superior torque will bury the screw (head and all) as deep in the wood as you want to go. I will use this more than any other tool in the kit. It is a little beast!



Drill: Good combination of power and speed. Enough to push a 1 1/4" self feeding bit through 3 1/2" of pressure treated lumber the high torgue setting. 5/8" self feeding bits eat through studs in a flash on the high speed setting. It is light like a cordless tool should be, and has the best power/weight ratio of any cordless by far. It comes with a quality chuck and plenty of torque. I think the drill is slightly better than the compact 18v Milwaukee and just a shade behind the Dewalt DC720KA which are both fine products.



Light: Has four convenient head angle adjustments from 0 degrees to about 110 degrees and a strap for hanging. Not a primary reason to buy this kit, but it's come in really handy for me.



Kit positives: Nice compact case has room for drill bits and accessories. Batteries do charge in 15 minutes. These tools have serious power. The combo of the drill and impact driver is unbeatable at this price. You would spend twice this to get the equivalent from another manufacturer. All three of the tools are a pleasure to use. The led light on the drill and impact driver does come in handy when you are working in dark corners.



Kit negatives: Run time might not be enough for heavy duty users. Not a problem for me; quick charge time makes up for it. I can use the impact drive all day on two full battery charges. Most of the black on these tools is rubber except for the raised Makita logo, which is paint. I've jammed the impact driver into some tight places which has caused some of that paint to scratch off. You can buy belt clips for these tools off e-bay which is only a minor inconvenience.



Overall: Considering what you get for the price, this is a five star kit. Makita LCT300W 18-Volt Compact Lithium-Ion Cordless 3-Piece Combo Kit

First off, I'm a professional fabricator, and i've been typically really hard on my tools, especially cordless tools, but these have far exceeded my expectations. I bought this setup when i was in a jam, my heavy duty 18v Milwuakee crapped out after only 2mos of service, and only a week back from its first warranty repair (I'm no longer a milwuakee fan, sadly). Well, needing to finish a project for monday, and stuck looking for a new driver/drill on a saturday night, I picked up the combo kit at a Home Depot minutes before closing, figuring it would get me through the project, and the impact driver might come in handy for some light duty projects later on.



Well I was amazed after working with these for 4 mos solid. So small yet so powerful, and far more rugged than i would have expected for their light weight and plastic-y feel. And wow, did i say they are small? I mean i can put the impact driver in the side pocket on my cargo shorts, or back pocket of my carhartts and comfortably climb a ladder like that. They seriously lighten my load when I'm lugging a bag of tools to a gig outside the shop, too.



The only drawback I've found is an entirely acceptable compromise for the light weight and easy handling, which is short battery life between charges. But Makita makes up for this by including a sophisticated and fast charger.



In short, this works really great for the sort of work that cordless tools do well for; tough intermittent tasks where access is tight. Sure it doesn't have all of the brawn of some of the full-size makita 18v line, but really when i need that sort of power, I'll want to be using something Pneumatic or AC-driven.



Buy it if you need a lightweight tool for intermittent use. If you need something to replace a corded/pneumatic tool out in the field, you might want to bump up to the full size (lxt) line.

Have had this kit for just under a year. The weight of the tools is phenomenal. Very light and excellent balance. The impact gun is pretty impressive. The drill, however, doesn't really have the ooomph I was hoping for. And if you are doing a lot of drilling, expect your batteries to get very hot, and also to take a very long time to cool down before the charger will start charging them. I've had these guns heat up quite a bit while under heavy use, so much so that I've had to put gloves on. This is drilling into steel, by the way. These are great guns for the price and the weight, but under heavy usage (I'm a scenic carpenter in the entertainment industry), the drill is less than impressive. And the clutch just died on it. I'm going to stick with Makita, but I'm going for the more powerful guns.

The new LiOn driver usually runs near two hundred by itself. Add the impact driver that goes for close to this price AND include the spotlight and you definitely have a winner.



I've used the driver myself and it is a joy to use. It is very lightweight and the batteries charge in 15 minutes. So even if I'm using the drill full time, I can't run out of juice.

Anyone as confused by the compact vs regular lithium technology in these Makita Drills as I was?



I have used both the compact and the LXT version of the Makita Lithium cordless tool sets. Mostly the impact driver and drill/driver. I am a electrical contractor and am pretty hard on my tools.



First both sets worked great. However, I did find that I spent considerable amount of time fetching new batteries with the compact version of the drills. I found this to be irritating, and prefered to use the LXT lithium drill as it lasted twice as long and had maybe just a little more UMMMPHHH to it.



One of my employees who has long struggled with tendonitis in his arm will use nothing else besides the compact version. It is about a pound lighter and it makes enough difference, of course he gets paid the same whether he changes the battery pack ten times a day or five.



Bottom line, both drills work very well. The compact is so light it makes it worth it for people doing lighter use, difficult position, or constant ladder work. But overall I would say it is better suited for the serious homeowner/weekend-warrior rather than the full time contractor. The regular LXT(non-compact) tools, although just a little heavier, are still much lighter than previous technologies and feel like a bag of feathers in comparison to a Dewault. They also lasted longer on a single charge(twice the storage capacity in the battery cells), which was the key selling point for me and the little extra power (insert Tim the toolman grunt here) was well worth it. Then again, if I am light duty user/homeowner and not using these tools daily, the compact version would certainly fit better into my budget and would still do everything I needed it too.'


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Ipad


I purchased this speaker because the sound quality was reported to be excellent and iHome claimed that the speaker is compatible with most iPad and iPhone cases. Both my iPad and my new iPhone have Otterbox Defender cases on them and neither fits the speaker. The iHome speaker needs about another inch on left and right and another inch behind the dock to accommodate the devices with an Otterbox. Why is it so difficult for third-party manufacturers to create a product that allows room for a case?



iHome if you want a great marketing idea, try designing a speaker with an adjustable dock and sides large enough that can move to accommodate most cases. I dont know anyone who carries around their iphone or ipad without any casing and it is just too difficult to remove it every time you want to listen to music. iHome App-Friendly Rechargeable Speaker System for iPad, iPhone and iPod'


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Ipad Ipad Ipad

Archaeology Adventure - action adventure, adventure


It would be easy to dismiss "Lara Croft Tomb Raider: The Cradle of Life" as being a cross being "Raiders of the Lost Ark" and a James Bond movie except for two things. The first is that there is nothing inherently wrong with combining those two elements, even if the genesis of your character is a series of video games. The second is that despite the overwhelming plot similarities between this second Lara Croft film and the first and third Indiana Jones movies, there are actually things going to with the titular character. We are not talking profound psychological development here, but for an action film there is actually something else going on as well.The main thing, of course, is the action, which is why the James Bond comparisons are so obvious. An earthquake shakes the Greek island of Santorini and the next thing we know Lara Croft (Angelina Jolie) is on the trail of Pandora's Box. Apparently it was what brought life to Earth and inside it there is one more thing. Not hope, as most versions of the Greek myth tell us, but a plague that will wipe out all life on earth. Lara is interested in the box because her reason d'etre is that: "Everything lost is meant to be found." But evil scientist Dr. Jonathan Reiss (Ciaran Hinds), a Nobel prize winner who is apparently searching for the perfect poison, wants what is in the box. Along for the ride is Terry Sheridan (Gerard Butler), a charming rogue from Lara's past who might be the yin to her yang.Alexander the Great is involved in all of this as well, but that is just exposition. As was the case with the first Tomb Raider film, Lara Croft goes globe trotting, visiting as many continents as possible before the final credits. More importantly, each and every opportunity for putting in some stunts (not to be confused with CG effects) is taken advantage of, including Lara out for a horseback ride. Director Jan de Bont ("Speed") and first time screenwriter Dean Georgaris have put together a superior sequel, and Jolie is much more comfortable in the role. Lara Croft's biggest similarity to James Bond is not all the stunts but the overwhelming sense of being cool. No matter where on the planet she finds herself, Lara always knows more than here enemies and has friends close at hand.But beneath the glamorous adventures and close brushes with death, Lara Craft has a series of reality checks to go through in "The Cradle of Life." Part of it is professional, since there is growing reason to believe that finding Pandora's box is not a good idea. But the other part is personal, since Sheridan keeps insisting there is something between them worth pursuing. The common denominator is that both of these issues speak to Croft's feminine side. Clearly she is all woman, but much more, and being put in the position of being either a modern Pandora or an ordinary woman does not make Lady Croft happy. The endings of these two plot lines might be predictable, but at least they give the character and the movie some depth.Speaking of being unhappy: This film was banned in China because "it damaged China's reputation, giving the impression of a country in chaos, with no government and over-run by secret societies." A movie has to deserve at least four stars for doing something like that. Lara Croft Tomb Raider - The Cradle of Life (Special Collector's Edition)

While most seem to be either a real big fan of the Lara Croft Tomb Raider movies or someone who despises them, I'll take up the role of a big fan. Just as in the first movie, Angelina Jolie's rendition of Lara Croft is absolutely wonderful. This second film, in what is undoubtedly going to be many, is another great action flick that is enjoyable entertainment from the beginning to the end.While I only have a vague, passing familiarity with the video games, I can say, without a doubt, that this and the first movie make an enormously enjoyable leap from the pc screen to the silver screen.Angelina Jolie's performance as Lara Croft, to include her impeccable British accent, is nothing less than stunning. I find it absolutely wonderful to see such a beautiful and agile actress take on the "James Bond" type role and handle it with such seeming ease. While these films won't win her any Oscars, they will indelibly mark her among the tops in action film stars. Gerard Butler's performance as Terry Sheridan makes another great performance by him after his leading role in "Attila."Director, Jan de Bont deserves a great amount of praise for his direction of this box office smash, something of which he's quite familiar with having other directing credits to include "Speed" and "Twister." The score for this film greatly enhances the entire theatrical experience of the film.The Premise:Tomb Raider, Lara Croft finds herself on another mission to the save the world as she discovers an orb, which is the map to the Pandora's Box. Unfortunately for her, another tomb raider shows up when she discovers it and steals it from her, nearly killing her in the process. This other tomb raider happens to be working for Dr. Jonathan Reiss (Ciaran Hinds) who happens to be the worlds leading manufacturer of biological weapons.Lara is soon visited by the British secret service, MI-6 and she finds herself on a mission to save the world, sanctioned by the Queen herself. All she needs now is a little help from an old "friend" in Terry Sheridan (Gerard Butler), who happens to be a former SAS Major, turned mercenary and who is now stuck in a Russian prison. The British government agrees to secure his freedom to help her.What follows from there is nothing less than another outstanding Lara Croft Tomb Raider action film that is highly enjoyable and I most certainly look forward to future endeavors in this film series. {ssintrepid}Special Features:- Commentary by director Jan de Bont- Deleted/Alternate scenes- Featurettes:*Training*Vehicles and Weapons*Stunts*Visual Effects*Scoring- Gerard Butler's Screen Test-Music Videos:*Korn "Did My Time"*The Davey Brothers "Heart Go Faster"-Original Theatrical Web Site Archive - Action - Gerard Butler - Action Adventure - Adventure'


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